3D Animator
Big Shot Pictures · Los Angeles, CA
Apply & track with Apply EdgeAbout Big Shot PicturesBig Shot Pictures is a next generation animation company founded by Brian Robbins that produces the franchises of tomorrow. With a distinctive digital-first approach, the company builds global animation franchises across all platforms – from digital to theatrical, gaming to streaming, and consumer products to experiences.About The RoleWe are seeking an Animator to help shape and execute high-quality animation within an Unreal Engine–first, real-time pipeline for episodic content. This is a hands-on, creative leadership role that combines strong animation fundamentals with technical fluency in Unreal Engine. The ideal candidate is comfortable leading by example, collaborating closely with a small, focused team, and contributing directly to animation quality and performance on screen.This role will support the development of stylized, high-quality content for kids and family audiences, requiring a strong sense of performance, appeal, and character storytelling.ResponsibilitiesExecute character animation for episodic productions from layout through final deliveryAnimate directly in Unreal Engine, utilizing Sequencer, Control Rig, and MetaHuman Animator workflowsDeliver stylized and appealing animation with quick turnaroundsIterate rapidly based on feedback without losing qualityCollaborate closely with directors, designers, technical artists, and production partners to maintain a consistent visual and performance styleIterate on animation based on feedback, ensuring high-quality results that meet creative and technical standardsSupport asset optimization, iteration, and performance polish within a real-time pipelineContribute to maintaining efficient workflows and production best practicesRequired QualificationsStrong professional experience animating in Unreal Engine (Sequencer, Control Rig, MetaHuman Animator), or strong foundational animation skills with a demonstrated ability and willingness to transition to real-time workflowsProven ability to animate across a wide range of styles, with an emphasis on stylized and appealing performance for kids and family contentComfortable working in small, fast-moving teamsExperience animating episodic, serialized, or narrative-driven contentNice to Have:Creature and non-human animation experienceStoryboarding and/or layout experienceExperience with mocap pipelinesExperience working with Unreal Engine Blueprint scriptingInterest in leveraging emerging tools, including AI-assisted workflows, as an extension of the creative process to improve efficiency and iterationNote: Must include a link to a reel to be considered