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Compiler Engineer

microTECH Global LTD · Zurich, Switzerland

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What you’ll doDesign and implement embedded software libraries and low-level runtime for platforms.Develop and maintain the compiler path (MLIR/LLVM passes, code generation, kernels) that maps AI and DSP primitives and related operations to our hardware.Develop and refine a benchmarking and profiling framework that incorporates reproducible tests, dashboards, and regression gates.Strengthen build, test, and CI so releases are predictable and artifacts are easy to consume.Collaborate with hardware, architecture, and customer-facing teams; write precise specs and documentation; turn feedback into roadmap items.Outcomes (first 18 months)A production-ready driver + runtime stack for at least one MCU target and one accelerator-class target.A working compiler path with visible wins in latency and energy on representative models, documented end-to-end.A stable benchmark suite with automated reports and performance guards integrated in CI.Developer-quality docs, examples, and reference projects that make first use smooth for partners.Requirements5+ years building low-level software or compilers; strong C++ and Python; you have shipped production code.Hands-on experience with embedded systems and compiler designSolid systems understanding. memory and concurrency fundamentalsComfortable reading hardware datasheets and working at the HW/SW boundary.Evidence of performance work (profiling, tracing, optimization) on embedded or accelerator targets.Clear writing, good documentation habits, and a collaborative approach.Nice to haveExperience deploying deep-learning workloads on edge devices; familiarity with TensorFlow Lite for Micro, TVM, or IREE.HPC exposure (DirectML, OpenCL, CUDA) or DSP algorithm implementations.CI/CD depth and packaging for developer kits, utilizing GitHub Actions or a similar tool.Quantization and fixed-point experience for edge inference.