Location: Riyadh, Saudi Arabia
Company: SHEBA JOYEmployment Type: Full-TimeWork Mode: On-site / Riyadh-basedAbout SHEBA JOYSHEBA JOY is a game development and publishing company building mobile games and social gaming experiences for Saudi Arabia, the GCC, and global markets.We are looking for a creative and analytical Game Level Designer to join our team in Riyadh and help design engaging, challenging, and enjoyable levels for our mobile games.Role OverviewAs a Game Level Designer, you will be responsible for designing, building, testing, and balancing game levels that create a strong player experience and support key product metrics such as retention, engagement, progression, and monetization.You will work closely with Game Designers, Unity Developers, Artists, QA, Product, and LiveOps teams to continuously improve levels based on gameplay testing and player data.QualificationsDesign and build engaging levels for casual, puzzle, Match-3, Match-2, and other mobile games.Create level progression and difficulty curves that keep players challenged without creating unnecessary frustration.Design level objectives, obstacles, mechanics, boosters, rewards, and win/lose conditions.Use internal level editors and Unity-based tools to create and configure levels.Playtest levels regularly and identify gameplay, difficulty, pacing, and balancing issues.Analyze player data such as level completion rate, failure rate, retries, drop-off, session behavior, and booster usage.Continuously optimize existing levels based on player behavior, analytics, and feedback.Work with Game Designers to introduce new mechanics and determine how they should be introduced throughout the level progression.Collaborate with developers to improve level-design tools and workflows.Work with Artists and UI/UX Designers to ensure gameplay is clear, intuitive, and visually engaging.Support LiveOps by designing special levels, challenges, events, and limited-time content.Maintain clear documentation for level rules, balancing, progression, and new mechanics.Benchmark successful mobile games and identify level-design patterns that can improve our products.RequirementsExperience in game design, level design, or mobile game development.Strong understanding of level progression, difficulty balancing, pacing, and player psychology.Good understanding of casual and puzzle mobile game mechanics.Ability to create levels that are both creative and data-driven.Strong analytical and problem-solving skills.Comfortable working with spreadsheets and game data.Experience with Unity or similar game development tools is highly preferred.Ability to rapidly prototype, test, evaluate, and iterate on level designs.Good communication skills and ability to collaborate with developers, artists, QA, and product teams.Good command of English.What We’re Looking ForWe are looking for someone who loves playing and analyzing games and naturally asks questions such as: Why is this level fun?
Why are players failing here? Is the level too difficult or too easy? When should we introduce this mechanic? What would make players want to continue to the next level?The ideal candidate combines creativity with data. You should be able to design an enjoyable level from scratch, playtest it repeatedly, analyze its performance after launch, and continuously improve it based on real player behavior.Why Join SHEBA JOY?You will have the opportunity to directly shape the gameplay experience of SHEBA JOY’s current and upcoming mobile games. You’ll work closely with our development, design, art, and LiveOps teams and have meaningful ownership over how our games evolve from the first level to long-term player progression.
Location: Riyadh, Saudi ArabiaPosition: Full-Time