Instructional Designer
AlSafy Group · New Cairo, Cairo, Egypt
Apply & track with Apply EdgeKey ResponsibilitiesDesign end-to-end learning solutions, including assessments, case studies, simulations, role plays,scenario-based learning, games, and experiential activities.Develop facilitator guides, learner manuals, workbooks, presentations, job aids, videos, microlearning, and e-learning modules.Apply instructional design, adult learning, gamification, and learning experience design principles to create engaging and practical programs.Ensure consistency in instructional standards, branding, accessibility, and quality across all learning materials.Analyze learner feedback, assessment results, completion rates, and post-training performance to evaluate learning effectiveness.Recommend and implement improvements to existing programs based on data, business needs, and stakeholder feedback.Partner with the Talent Development Manager and relevant stakeholders to identify capability gaps and translate them into suitable learning interventions.Manage multiple instructional design projects simultaneously, ensuring timely delivery and high-quality outputs.Monitor learning trends and introduce relevant technologies, digital tools, and AI-enabled solutions.Support LMS administration, content management, reporting, and learning analytics when required.Adapt learning solutions quickly to changing requests, industries, audiences, priorities, and delivery conditions.QualificationsBachelor’s degree in Education, Human Resources, Psychology, Business, or a related field.Professional certification in Instructional Design, Learning Technologies, Gamification, or a related discipline is preferred.Strong command of Arabic and English, both written and spoken.Experience3–5 years of experience in Instructional Design, Learning Experience Design, or Learning and Development.Proven experience conducting Training Needs Analysis and designing end-to-end learning solutions.Experience developing blended, digital, classroom, and activity-based learning programs.Practical knowledge of gamification concepts, game mechanics, simulations, and experiential learning.Experience evaluating learning effectiveness and improving programs based on evidence and feedback.