3D Game Artist & Animator
Neo.Art · Al Fuhays, Balqa, Jordan
Tailor my CV for this job — freeJob Title: 3D Game Artist & AnimatorExperience: 2–3 Years
Location: Fuheis, JordanWorkplace Type: On-site
Employment Type: Full-time About Neo.ArtNeo.Art is a creative technology studio building interactive installations, projection environments, and immersive digital experiences for cultural, entertainment, and commercial spaces.We combine real-time visuals, interactive systems, and spatial design to create experiences that respond dynamically to people, movement, sound, and data.About the RoleWe are looking for a creative and technically skilled 3D Game Artist & Animator to join our team.The ideal candidate has hands-on experience in 3D Modeling, Rigging, and Animation, with strong proficiency in Blender, working knowledge of Autodesk Maya, experience with Unity, and practical skills in using AI-powered tools to enhance 3D production workflows.We are looking for someone who can bring creative ideas to life, develop game-ready 3D assets, and contribute to innovative gaming and interactive projects.Key Responsibilities- Create and develop high-quality 3D characters, props, environments, and assets for games and interactive experiences.- Build, modify, and optimize 3D models using Blender.- Perform character rigging, skinning, and weight painting to prepare models for animation.- Create and refine character animations, object animations, and motion sequences.- Develop character movements and interactive animation sequences for real-time applications.- Work with UV mapping, materials, textures, and lighting.- Prepare and optimize game-ready 3D assets for Unity.- Import, configure, and manage 3D models, rigs, and animations within Unity.- Integrate AI-powered tools into 3D modeling, animation, and asset creation workflows.- Modify, enhance, and refine AI-generated 3D models and animations to meet project requirements.- Collaborate with game developers and creative team members to integrate 3D assets into interactive experiences.- Identify and troubleshoot technical issues related to 3D assets, rigging, animation, and game engine integration.Required Skills & Qualifications3D Modeling & Animation- Strong proficiency in Blender.- Practical experience in 3D modeling, rigging, and animation.- Experience with character rigging, skinning, and weight painting.- Good understanding of character animation principles.- Ability to create, modify, and optimize 3D characters and assets.- Familiarity with UV mapping, texturing, materials, and lighting.- Working knowledge of Autodesk Maya.- Understanding of 3D asset creation and game production workflows.Unity & Game Development- Basic to intermediate experience with Unity.- Experience importing and configuring 3D models, rigs, and animations in Unity.- Familiarity with Unity Animator Controllers and animation workflows.- Understanding of preparing and optimizing 3D assets for real-time applications and games.- Ability to troubleshoot common asset integration and animation issues.AI Skills — Mandatory- Hands-on experience using AI-powered tools for 3D modeling, animation, or asset creation.- Ability to integrate AI tools into Blender and other 3D production workflows.- Practical experience modifying, refining, and improving AI-generated 3D assets.- Ability to leverage AI technologies to accelerate production and improve creative workflows.- Strong interest in exploring, evaluating, and adopting emerging AI technologies.- Ability to combine traditional 3D production techniques with AI-assisted workflows.Additional Skills- Strong creative thinking and attention to detail.- Good technical problem-solving abilities.- Ability to work independently and collaborate effectively with a team.- Strong organizational and time-management skills.- Willingness to learn new technologies and production techniques.- Ability to adapt to different game development and interactive project requirements.Nice to Have- Experience developing 3D assets for games, interactive installations, or immersive experiences.- Knowledge of motion capture and animation retargeting.- Familiarity with procedural modeling and animation.- Basic understanding of Unity C# scripting.- Experience with AI-assisted character creation, rigging, or animation tools.- Familiarity with optimizing 3D assets for real-time performance.Experience & Qualifications- 2–3 years of relevant professional experience in 3D game art, modeling, or animation.- Previous hands-on experience creating, rigging, and animating 3D models.- Experience working with Blender on completed projects.- Practical knowledge of Autodesk Maya.- Familiarity with Unity-based game development workflows.- Demonstrated experience utilizing AI-powered tools in creative or technical workflows.- A portfolio showcasing previous 3D modeling, rigging, and animation projects is required.We value practical skills, creativity, technical understanding, problem-solving abilities, and a willingness to continuously learn and explore new technologies.How to ApplyInterested candidates can apply directly through LinkedIn.Please include:- An updated CV.- A portfolio or ArtStation/Behance profile.- Samples showcasing previous 3D modeling, rigging, and animation projects.- Examples of AI-assisted 3D work or AI tools you have used.
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